All are playthings of Fate until they bond together |
The blog of an idealistic FE fan
All are playthings of Fate until they bond together |
If you choose to continue together toward the Northern border, then the following story chapter is what takes place, Chapter 3: Rainfall Valley. Also, as I said in Main Story Part 5, this post is the substitute for a Unit Spotlight post because no new units have been introduced in the story recently that I haven't already done posts on.
The party has gone several days without rest, marching toward the Northern border. Simon moans that he's tired, and Taren tells him they can't stop until that staff is in their hands. Tenn replies that all the group was supposed to do was check the Northern border, not hunt enemies of the government. Gill tells him that the entire country is in danger if all the wounds of a possibly massive force can be healed in one go, and Ramona grumbles that she isn't particularly interested in saving this crummy country. After a few minutes, Tyken notices the clouds have gotten increasingly dark, and at a rapid pace. Simon is about to tell him how ridiculous that sounds, but then it begins to rain. The water feels somewhat warm, and the group is now confused and even more tired. Simon hypothesizes that someone has used magic to tamper with the weather and slow them down. They continue to advance at a much more sluggish pace, and Tenn sees a camp of mages and pegasus knights camped ahead, in a small valley lying close to the Northern edge of the Forest of Whispers. They attempt to take the enemy by surprise, but they have very little energy due to exhaustion. Ramona sees a mage in the middle that isn't moving and says that she has to be the one keeping the weather this way. This map is small, but not as small as A Game of Wit. The objective is to rout the enemy. The rain reduces mov. by 2, and mounted units have their mov. reduced by 3. If a unit does not move from the spot they were the turn before, the next turn, they fall asleep and must be awakened by an adjacent ally. Being damaged will also wake them up, after combat is finished. The rain will stop if you eliminate the boss, but the rest of the enemy army must still be dispatched. After the rain stops and the enemy is defeated, Gill remarks they should take advantage of the now vacant camp and rest. Taren is reluctant, but Tyken tells her that if they continued without sleep and made it to the Northern border, they would be of no use to the borderguard because of their exhausted state. She agrees, and the group takes a well-deserved break.
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AuthorI am a recent high school grad who really should have better things to do. I have a passion for world building, video games (especially FE), and writing. I also enjoy music, doodling, and avoiding socializing :\ Archives
February 2018
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