All are playthings of Fate until they bond together
The blog of an idealistic FE fan
All are playthings of Fate until they bond together
The group has made it to the Riesean capital, and the situation is dire. Beasts scour the city, burning down buildings and attacking innocents. Tyken attempts to formulate a strategy for rescuing as many of the civilians as they can, but Taren immediately rushes in to yank a young girl out of the way of crashing debris. Tenn tries to stop Taren before she heads into the flames and ashes, but she refuses to stop and listen when the scene is so urgent, and then she runs further into the chaos.
Tyken then has to account for pulling out his sister, and orders that the group fan out, as there are three wide paths through the city, easy merchant routes that they can use to their advantage. Tenn says that there is a high likelihood that Taren is on the middle route and has provoked the enemy. Annika volunteers to retrieve her, but Tyken declares that the best thing to do is gather her when they split up into squads. On his command, they break into 3 teams.
You get to select which units are on each team, as well as which route they go on. The objective of the map is to get the three squads back together at the end of the routes and defeat the boss. Taren can be spoken to with any unit in the center lane to cause her to re-join the party.
After defeating the taguel Daenarus, he seems to snap out of a trance and with his dying breath he instructs the party to head to the Tower in Daeryn before “the rain of fire burns away the only hope.” Simon sees this as a diversion, believing that if they go to Daeryn the rest of the enemy will blaze through Riese, but Tenn is worried that Daenarus seemed to be telling the truth. If he was honest about a “rain of fire”, then not going to Daeryn could be a risk resulting in defeat. Tyken does not want to chase superstition, but does disclose that Daeryn’s tower, the Caelum Sanctum, is a religious monument dedicated to the goddess Ancia, and that if they plan to do something in the Caelum Sanctum, it will be something big. Gill is unsure as to how to proceed, as Daeryn is an island to the South that will seriously slow them down, but it may possibly be the most dangerous spot to let the enemy control. They camp in Riese for the night, contemplating their next move.
The party grows exhausted as they get closer to the center of Riese where their foe likely waits. Tenn requests that Taren allow the troops to rest for the night, but Taren rejects the thought, claiming that they have no time for dawdling. Tyken sides with Tenn and says that by not resting, the party is doomed from the start. When Taren again refuses to allow the group to rest, Tenn states that Taren is not in charge and cannot make decisions by herself, especially not reckless ones. Taren then proposes that they can spar for control over the group, which Tenn finds to be a waste of time, which is what Taren said she wanted to avoid.
Gill breaks them up and asserts his authority, declaring that as their supervisor and superior, their orders only pass if he allows them to. He commands that camp be set up in order to recover from the long nights of marching. He discloses that Riese's capital most likely still has civilians Yerilla could not evacuate in it, and that they have to have the energy to rescue as many of them as possible before they must go on the offensive.
The army rests for the night and they wake to a series of carefully placed logs and indents around the dirt road. Gill expresses concern for the sharpness and efficiency of the future mission in Riese’s capital, and divulges that this exercise he set up should settle the army's tensions and improve the skills of everyone participating through sparring and rescue training. The logs are ‘civilians’ and the marks on the dirt are walls and buildings. While one side must rescue the civilians, the other team must prevent the civilians from being rescued.
This map works just like Gill says it should. The logs must be interacted with on the side marked to be rescued. Which team does the guarding and which one does the rescuing is random, and the teams are determined based on stat total. The units on each team will not be known until the player selects Taren or Tenn as their team leader. The experience gained from this map is x1.5, meaning this map is perfect for getting units caught up.
After this map is completed, it may be played anytime you collect 5 large logs. Note that the EXP bonus becomes x1.2 instead of x1.5
After the exercise is over, Taren and Tenn go back to arguing about which side was better until Tyken intervenes and scolds them both, saying that if they do this during their rescue mission then allies will die in vain. Gill concurs, and demands that their behavior be remedied if they wish to be respected and followed by their peers.
Tyken privately speaks with his siblings over their sudden spat, and Tenn immediately communicates that Taren is taking on a lot of responsibility without thinking and brashly carrying out tasks while ignoring those who want to help, just like she always does. Taren tries to argue, but Tenn gets emotional and tells her this isn’t the place for being careless. She understands his frustration and fumbles her apology, but promises she’ll try to be less controlling. The three of them lead the party on toward Riese’s capital.
Ramona: What are you reading?
Simon: Huh- oh. It's nothing.
Ramona: ...You think I won't get it or something?
Simon: I know you won't get it.
Ramona: Just let me see it.
Simon: I'm telling you that you won't understand-
Simon: Ramona, give me my book back.
Ramona: You said I won't get it, but this makes total sense!
Simon: Oh yeah? What does it say?
Ramona: It says- uh...
Simon: You don't know. And why don't you know? Because I said you wouldn't.
Ramona: That isn't why, it's because I don't waste my time with my head in a book.
Simon: I have not wasted any time, this information is valuable.
Ramona: Bullcrap. What could you possibly learn from reading that would be of more importance than training your bod-
Simon: You know I can't do that!
Ramona: It isn't that you can't-
Simon: Go away.
Ramona: Simon, that isn't what I meant.
Simon: I don't care what you were trying to say. Leave.
Ramona: Fine. Fine, whatever. You're still a big softie who can't handle tough truth, and I guess I'm still a hardheaded idiot with a huge mouth, right? Why am I even bothering to talk to you?
Simon: We both know the answer to that.
Ramona: You think you know everything. But you don't. And the day you realize that, I'd love to see the look on your face.
Simon: I already told you to leave.
Simon: Ramona, I'm here to demand you tell me what you did with my satchel.
Ramona: There was nothing good in there, dunno' why you need it back.
Simon: The contents of that bag are important to me.
Ramona: They're in that trunk over there.
Simon: The locked one?
Ramona: I'll unlock it in a sec.
Simon: Why not now? You obviously aren't busy.
Ramona: I am busy.
Simon: Doing what?
Ramona: Getting on your nerves.
Simon: What is your problem?
Ramona: Tell you what, I'll open that trunk right now if you honestly say straight to my face what you think of me.
Simon: What I think of you? You really want to go there right now?
Simon: I think you're selfish. I think you're brash and immature and ignorant and aggravating. You're violent, rude, dirty, and most of all, you're unable to understand me in any fashion because you're too busy pushing your meathead training methods on me even though they won't work! I am not you, and you can't make me you!
Ramona: ...Time to hold my end of the bargain.
Simon: That... that's it?
Simon: You aren't going to fire back at me?
Ramona: No. I'm not.
Ramona: Here's your stuff.
Simon: I wanted to- to apologize.
Ramona: Oh really? What for?
Simon: You asked what I thought of you, and in that moment all I could think of was how you got me so angry.
Ramona: That's what I wanted. You don't seem to remember how much I've done for you. You said I'm selfish. You don't know that I gave up a lot of my childhood to keep you from dealing with the crap I had to deal with. So I'm immature. I didn't have the free time to learn how to read, I was busy keeping the both of us alive. I'm ignorant. I needed you to hear yourself in the quiet, y'know?
Simon: It doesn't have to be like it was. We're in a better place now. You don't have to feel like it's your job to keep me alive-
Ramona: It will always be my job, Simon. Always. If you ever died, I would never forgive myself, and you're stupid for thinking otherwise.
Ramona: You aren't a child. I know. You are able to keep yourself safe, but what you don't seem to realize is that your stubbornness doesn't make you any less frail.
Simon: I don't like it this way. It isn't right that you won't just separate yourself from me. You need your own life.
Ramona: I chose this. It doesn't matter how much of a pain in the butt you are, I'm sticking with you until the very end.
Simon: ...Alright. It's your decision to make.
Ramona: Now how about you try to join me in training for a little bit?
Simon: Are you sure I won't slow you down?
Ramona: It doesn't matter. Just tag along, will you?
Ramona: Awesome. Now, I want you to start with some breathing exercises-
I am a recent high school grad who really should have better things to do. I have a passion for world building, video games (especially FE), and writing. I also enjoy music, doodling, and avoiding socializing :\